![]() I could just delete them, but if 130 items are already lagging it, that worries me because I am only about 25% done with the map. So, I went overboard and now I have 130 red rose meshes. I thought I found my breakthrough when I found out what meshes were, because I assumed they didn't use as many parts and wouldn't cause as much lag. I am new to building and I am making a game with a good amount of detail and a big map. ![]() UPDATE: I fixed the issue! I used a virus-removing plugin that SAVED MY GAME COMPLETELY! If you have some free models in your game this is a must-have! My moving models (such as sliding doors) would take a decade to move - not anymore, so smooth! Here is the plugin :)
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |